package org.bronycorps.mlptss.domain.model;

public class Bullet extends AbstractActorModel {

	private final Player owner;
	private final BulletType type;

	public Bullet(BulletType type, Player owner) {
		super();
		this.type = type;
		this.owner = owner;
	}

	@Override
	public int getLife() {
		return 0;
	}

	public Player getOwner() {
		return this.owner;
	}

	public BulletType getType() {
		return this.type;
	}

}
